日期:2014-05-16 浏览次数:21012 次
该文主要是用select实现了一个TCP的echo,客户端连接到服务器端,发送数据,服务器端直接回复原数据给客户端。客户端发送quit则服务器终止。
需要注意的是:
1、每次select前最好都要重新设置一下fd_set
2、不要忘记关闭socket
3、将server_sockfd用fcntl设置为非阻塞
4、select最后一个超时参数,0表示不阻塞,-1表示一直阻塞直到事件发送,还有自定义超时时间。
服务器端代码:
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<sys/socket.h>
#include<sys/types.h>
#include<netinet/in.h>
#include<arpa/inet.h>
#include <sys/fcntl.h>
void select_test(int port, int backlog) {
int rcd;
int new_cli_fd;
int maxfd;
int socklen, server_len;
int ci;
int watch_fd_list[backlog + 1];
for (ci = 0; ci <= backlog; ci++)
watch_fd_list[ci] = -1;
int server_sockfd;
//建立socket,类型为TCP流
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (server_sockfd == -1) {
printf("create server_socket error!\n");
exit(1);
}
//设为非阻塞
if (fcntl(server_sockfd, F_SETFL, O_NONBLOCK) == -1) {
printf("Set server socket nonblock failed\n");
exit(1);
}
struct sockaddr_in server_sockaddr;
memset(&server_sockaddr, 0, sizeof(server_sockaddr));
server_sockaddr.sin_family = AF_INET;
server_sockaddr.sin_addr.s_addr = htonl(INADDR_ANY);
//设置监听端口
server_sockaddr.sin_port = htons(port);
server_len = sizeof(server_sockaddr);
//绑定
rcd = bind(server_sockfd, (struct sockaddr *) &server_sockaddr, server_len);
if (rcd == -1) {
printf("bind port %d error!\n", ntohs(server_sockaddr.sin_port));
exit(1);
}
//监听
rcd = listen(server_sockfd, backlog);
if (rcd == -1) {
printf("listen error!\n");
exit(1);
}
printf("Server is waiting on socket=%d \n", server_sockfd);
watch_fd_list[0] = server_sockfd;
maxfd = server_sockfd;
//初始化监听集合
fd_set watchset;
FD_ZERO(&watchset);
FD_SET(server_sockfd, &watchset);
struct timeval tv; /* 声明一个时间变量来保存时间 */
struct sockaddr_in cli_sockaddr;
while (1) {
tv.tv_sec = 20;
tv.tv_usec = 0; /* 设置select等待的最大时间为20秒*/
//每次都要重新设置集合才能激发事件
FD_ZERO(&watchset);
FD_SET(server_sockfd, &watchset);
//对已存在到socket重新设置
for (ci = 0; ci <= backlog; ci++)
if (watch_fd_list[ci] != -1) {
FD_SET(watch_fd_list[ci], &watchset);
}
rcd = select(maxfd + 1, &watchset, NULL, NULL, &tv);
switch (rcd) {
case -1:
printf("Select error\n");
exit(1);
case 0:
printf("Select time_out\n");
//超时则清理掉所有集合元素并关闭所有与客户端的socket
FD_ZERO(&watchset);
for (ci = 1; ci <= backlog; ci++){
shutdown(watch_fd_list[ci],2);
watch_fd_list[ci] = -1;
}
//重新设置监听socket,等待链接
FD_CLR(server_sockfd, &watchset);
FD_SET(server_sockfd, &watchset);
continue;
default:
//检测是否有新连接建立
if (FD_ISSET(server_sockfd, &watchset)) { //new connection
socklen = sizeof(cli_sockaddr);
new_cli_fd = accept(server_sockfd,
(struct sockaddr *) &cli_sockaddr, &socklen);
if (new_cli_fd < 0) {
printf("Accept error\n");
exit(1);
}
printf("\nopen communication with Client %s on socket %d\n",
inet_ntoa(cli_sockaddr.sin_addr), new_cli_fd);
for (ci = 1; ci <= backlog; ci++) {
if (watch_fd_list[ci] == -1) {
watch_fd_list[ci] = new_cli_fd;
break;
}
}
FD_SET(new_cli_fd, &watchset);
if (maxfd < new_cli_fd) {
maxfd = new_cli_fd;
}
continue;
} else {//已有连接的数据通信
//遍历每个设置过的集合元素
for (ci = 1; ci <= backlog; ci++) { //data
if (watch_fd_list[ci] == -1)
continue;
if (!FD_ISSET(watch_fd_list[ci], &watchset)) {
continue;
}
char buffer[128];
//接收
int len = recv(watch_fd_list[ci], buffer, 128, 0);
if (len < 0) {
printf("Recv error\n");
exit(1);
}
buffer[len] = 0;
//获得客户端的IP地址
struct sockaddr_in sockaddr;