日期:2014-05-18 浏览次数:21035 次
StateObject state = (StateObject)ar.AsyncState;
Socket clientSocket = state.workSocket;
int bytesRead = clientSocket.EndReceive(ar);
if (bytesRead > 0)
{
byte[] str = state.buffer;
String receive = Convert.ToString(str[0]);
if (receive=="32")
{
MessageBox.Show(receive);
}
}