标题: C# - 简单介绍TaskScheduler
Title:?C# - A Brief bump to the TaskScheduler
task Scheduler根据定义
The task Scheduler by the definition blurb.
“Is the class where the usage context is within the task libraries. “
它的作用像是WPF/Winform时代的SynchronizationContext.
It is like the Synchronization context in the cross WPF/Win forms era.
像SynchronizationContext.一样,TaskScheduler也有可能依赖特定的UI SynchronizationContext.
As with the Synchronization context, we may have requirement for like the UI context synchronization.
代码如下:
Give the code as below.
/// <summary>
/// This service is designed to return a TaskScheduler for application's main, UI thread.
/// This service MUST be instantiated on UI thread.
/// </summary>
[DebuggerNonUserCode]
public class UITaskSchedulerService : IUITaskSchedulerService
{
private static readonly UITaskSchedulerService InstanceField = new UITaskSchedulerService();
private static readonly TaskScheduler TaskSchedulerUI;
private static readonly Thread GuiThread;
static UITaskSchedulerService()
{
GuiThread = Thread.CurrentThread;
TaskSchedulerUI = TaskScheduler.FromCurrentSynchronizationContext();
}
/// <summary>
/// Gets the instance.
/// </summary>
public static UITaskSchedulerService Instance
{
get
{
return InstanceField;
}
}
/// <summary>
/// Get TaskScheduler to schedule Tasks on UI thread.
/// </summary>
/// <returns>TaskScheduler to schedule Tasks on UI thread.</returns>
public TaskScheduler GetUITaskScheduler()
{
return TaskSchedulerUI;
}
/// <summary>
/// Check whether current tread is UI tread
/// </summary>
/// <returns><c>true</c>if current tread is UI tread.</returns>
public bool IsOnUIThread()
{
return GuiThread == Thread.CurrentThread;
}
}
?
该class的要求是必须在UI thread初始化。
